I'm dumping some code on the web quite soon with a bunch of OpenGL demos to kickstart some 3D gaming in RealStudio (This gaming forum is in a very sad state of affairs!)
Code includes;

a GLSL shader editor that supports per-pixel lighting, bump mapping, wood, mandelbrot, fire ...

3D model loading from VRML 2.0 that supports Inlines, Transforms, LOD and object picking ...

Shadow example

A mini graphics engine that runs at a good frame rate

Access to OpenGL 4 via new EEGLE dll (Windows) written by Roland Humphries

Code optimized for speed and (hopefully) easy to understand
Anyone interested? ... I haven't got a Mac (poor me), so the code needs some testing!
Thanks
Here's a compiled code snip to try out ...
Mac (Universal) -
http://www.skillmanmedia.com/realbasic/ ... er.app.tarWindows -
http://www.skillmanmedia.com/realbasic/VRBloader.zipExample VRB (VRML binary) model -
http://www.skillmanmedia.com/realbasic/KendalCastle.zip (needs unzipping first)