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 Post subject: Re: Show us What You've made in REALbasic!
PostPosted: Sun Jan 11, 2009 1:59 pm 
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Joined: Wed Feb 15, 2006 1:30 pm
Posts: 3108
Location: U.S.A (often), Creswell, often Dallas, Atlanta, Spokane, Pago Pago.
Philip, nice designs! I've seen Peter's work before (also beautiful).

Michael

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REAL Studio 2010 R2 Mac and Win, OS X (10.6.2), Win XP SP 3 and Win 7


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 Post subject: Re: Show us What You've made in REALbasic!
PostPosted: Mon Jan 12, 2009 10:12 pm 
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Joined: Fri Sep 30, 2005 11:00 am
Posts: 583
Location: Beautiful Taiwan
Hi Guys,
I though I'd add a couple here.

My longest running application is iWatermark.
Image
http://www.scriptsoftware.com/iwatermark/

In 2007 the game my wife and I developed 'Recyclorama' reached the top 10.
Image
http://www.macgamestore.com/detail.php?ProductID=809

The latest project my wife and I developed is Funtastic Photos, its Mac only at the moment and so far its our best seller.
Image
http://www.ohanaware.com/

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Sam Rowlands
rMBP 15" @ 10.8 & '08 MBA 13" @ 10.6 + 10.7, RB2012
http://www.ohanaware.com/
AppWrapper - Prepare Apps for Mac App Store & OS X 10.8 - http://www.ohanaware.com/appwrapper/


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 Post subject: Re: Show us What You've made in REALbasic!
PostPosted: Mon Jan 12, 2009 11:15 pm 
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Joined: Sat Oct 01, 2005 12:18 pm
Posts: 1358
Bonus points for ASCII art and green text filters, rowlands!

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 Post subject: Re: Show us What You've made in REALbasic!
PostPosted: Tue Jan 13, 2009 1:29 pm 
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Joined: Tue May 06, 2008 1:07 pm
Posts: 1464
Location: NotEvenOnTheMap, CT
In a rare treat, I've got permission to show off one of our internal applications here at REAL Software. This app runs on Mac and Windows, and actually requires very little conditional compilation. The first two screenshots show the same view one Mac and Windows, while the third shows one of our list views.

Image
Image
Image

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Thom McGrath - @tekcor
Web Framework Architect, Real Software, Inc.


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 Post subject: Re: Show us What You've made in REALbasic!
PostPosted: Tue Jan 13, 2009 1:36 pm 
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Joined: Sat Dec 13, 2008 6:19 am
Posts: 219
Location: Switzerland
@ thommcgrath: very, very nice UI. Any hints on how to accomplish this (esp. these tabs, the buttons and the list-view on the left)?

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Using REAL Studio 2012r1 on Mac OS X


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 Post subject: Re: Show us What You've made in REALbasic!
PostPosted: Tue Jan 13, 2009 1:37 pm 
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Joined: Sat Mar 04, 2006 10:39 am
Posts: 660
Thanks for sharing that, Tom and RS.

They look REALLY nice. Of course, all sorts of questions come to mind, such how you made the folders on the left (Today, Yesterday, etc) and the tabs on top.

Very nice!

Michael

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Michael

Real Studio Professional 2010 R5.1
Mac OS X 10.6.6
2.53 GHz Intel Core i5
with 4 GB of memory


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 Post subject: Re: Show us What You've made in REALbasic!
PostPosted: Tue Jan 13, 2009 1:58 pm 
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Joined: Tue May 06, 2008 1:07 pm
Posts: 1464
Location: NotEvenOnTheMap, CT
The tabs are just a canvas. If you mean how I made them blend into the titlebar, it's actually not overly difficult. Mac OS X Leopard has a declare which allows you to modify the top and bottom border of the window. When you do so, it simply draws the titlebar into the content area of the window. Controls placed on the window in this area will appear to be drawn in the title bar. So my tab canvas actually extends two pixels into the titlebar region, so I can control where the border is drawn. The problem, however, is this is not theme-savvy and it could break on future OS versions, as Apple may change the color scheme.

The declare you're interested in is HIWindowSetContentBorderThickness and there is a link to a class on this forum called BorderWindow which implements this declare with some other convenience code.

The left source list is another canvas. I used it from my collection of open source code, though I have not yet released this on my website. I know I made a post to the NUG about it in my public subversion repository, but that version has a couple bugs I discovered in the process of developing this app. It also does not have documentation. While I do intend to make a full non-subversion release to the public, I don't have a time estimate on that.

The buttons, fields, and menus are more canvases but I can't delve into many details about them.

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Thom McGrath - @tekcor
Web Framework Architect, Real Software, Inc.


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 Post subject: Re: Show us What You've made in REALbasic!
PostPosted: Thu Jan 15, 2009 10:54 am 
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Joined: Fri Mar 03, 2006 5:57 pm
Posts: 61
Location: Elgin, Scotland
This is a simple game I wrote for two reasons.

Firstly, it is the first programming project I have done in agesw.
Secondly, as I am using RB2006v3, I wanted to see how limited the Spritesurface really is as I cannot get the SSS to install successfully.

There is no help file, so i'll give you a run down of the rules:
This game is based on the electronic handheld game "Lights Out".
The object is to turn all the pebbles green. However, whenever you click a pebble to turn it, you also turn the pebbles directly above, below and either side.
Image
http://www.atrenne.co.uk/Pebbles.zip

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Mark
[Real Studio 2011r4 Pro on OSX 10.8.2 targeting OSX]
MarkSpotCode - My trials and tribulations in the world of computer programming.


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 Post subject: Re: Show us What You've made in REALbasic!
PostPosted: Sat Jan 17, 2009 12:02 pm 
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Joined: Sat Jan 17, 2009 11:53 am
Posts: 1
This

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and other educational software focusing on grades K-8.

http://fastrabbitsoftware.com


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 Post subject: Re: Show us What You've made in REALbasic!
PostPosted: Sat Jan 17, 2009 3:53 pm 
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Joined: Thu Feb 23, 2006 5:28 pm
Posts: 5
Location: Cary, NC
Here is my in-progress IDE built with REALBasic:
Image

It includes E/R design capabilities:
Image

Look for more later!

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Bobby


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 Post subject: Re: Show us What You've made in REALbasic!
PostPosted: Sat Jan 17, 2009 5:13 pm 
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Joined: Sat Dec 09, 2006 4:26 pm
Posts: 119
Location: Illinois
We are up to version 1.5.1 on our Baseball stats program.
http://www.coachstat.com
Working on some more apps right now... it's hush-hush and all.

Image

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Dev Platform: OSX 10.7.x Mac Pro Quad 16GB RAM Dual 1TB
http://www.coachstat.com


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 Post subject: Re: Show us What You've made in REALbasic!
PostPosted: Sat Jan 17, 2009 6:13 pm 
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Joined: Mon Nov 19, 2007 3:47 pm
Posts: 6
My application is a client / server that controls an amateur radio station. The server and the radio station are located at my home in Vermont. The client allows me to control all the functions of a Yaesu FT-2000 amateur transceiver and its matching Quadra Linear Amplifier. A Skype circuit carries audio to and from the station. Voice and morse code operation are both supported. The client application also gathers relevant information from the web as to propagation conditions, other stations on the air, and other information useful to operations.

I'd put a screenshot here, but I can't figure out how to do it!


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 Post subject: Re: Show us What You've made in REALbasic!
PostPosted: Sat Jan 17, 2009 7:15 pm 
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Joined: Tue Nov 08, 2005 5:52 pm
Posts: 111
Our pallet and container optimizing software (http://www.koona.com/qpm) has grown pretty much since we started it back when we used RealBasic v2.2. Now we've tested a web server version and we're working out the details.

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 Post subject: Re: Show us What You've made in REALbasic!
PostPosted: Sun Jan 18, 2009 4:56 am 
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Joined: Fri Sep 29, 2006 11:23 am
Posts: 76
I've been actively developing my multi-monitor capable wallpaper changer and styler for a few years now. Version 4, written in RB2008r5, was released in October for Windows and Mac OS X 10.5. The windows version has a screensaver addon but that was written in BlitzMax.

Image

AutoWallpaper 4 - http://www.auto-wallpaper.co.uk


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 Post subject: Re: Show us What You've made in REALbasic!
PostPosted: Sun Jan 18, 2009 7:00 am 
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Joined: Thu Mar 06, 2008 8:48 pm
Posts: 18
Location: Midlands, UK
This is macVCR a screen recorder for OSX. My first app using RB.
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