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 Post subject: Re: Show us What You've made in REALbasic!
PostPosted: Tue May 24, 2011 11:08 am 
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Joined: Fri Mar 03, 2006 5:57 pm
Posts: 61
Location: Elgin, Scotland
A relatively simple invoicing app originally created for a client, but soon to be released publically.
The app does feature a live preview of the 'printed' invoice, however, I have to create it by hand as I found the reporting system somewhat lacking for my needs.

I can't provide a download link yet as the app has yet to be launched officially.

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[Real Studio 2011r4 Pro on OSX 10.8.2 targeting OSX]
MarkSpotCode - My trials and tribulations in the world of computer programming.


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 Post subject: Re: Show us What You've made in REALbasic!
PostPosted: Sat Aug 27, 2011 4:16 pm 
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Joined: Sun Apr 30, 2006 8:25 am
Posts: 327
Drawing lines in a html page called test.html.
Its free to use, you can develop it further.

http://program.comuf.com/browserlines.rbp

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 Post subject: Re: Show us What You've made in REALbasic!
PostPosted: Tue Aug 30, 2011 6:35 pm 
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Joined: Mon Aug 15, 2011 10:25 pm
Posts: 293
I have been working over the last couple of weeks on a project to bring a cross-platform client to the Wired project < http://www.zankasoftware.com/wired/ >.. Seeing as this is my first thing I have written in Real Studio in a decade or so, please be kind :-)

This is the connection window, pretty boring stuff
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This is the chat window
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The toolbar is just a standard RS toolbar, but I might change up to using that BorderWindow trickery to allow for other objects in the toolbar (will be more useful in some of the other windows)..

The user list is the CustomCellListbox by Alex Restrepo < http://homepage.mac.com/alexrestrepo/indexmain.html -scroll down to "Custom Cells" > which is really cool as you just make your interface and then it places it in a standard listbox control..

Once this project is done, I will be releasing the code for it, so hopefully I can get some feedback on it to help improve it (as well as improve my coding ;-) )


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 Post subject: Re: Show us What You've made in REALbasic!
PostPosted: Wed Sep 07, 2011 3:21 pm 
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Joined: Tue Mar 04, 2008 1:20 pm
Posts: 95
Made a simple program in RB and put it on the App Store.

RB is a pleasure to use. :D

http://itunes.apple.com/ca/app/xml-site ... 4878?mt=12

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 Post subject: Re: Show us What You've made in REALbasic!
PostPosted: Sat Oct 01, 2011 12:26 pm 
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Joined: Mon Jul 31, 2006 1:44 am
Posts: 1300
http://seeditmaxi.cachefly.net

Started with REALbasic 5.0 and is fine tuned with REAL Studio 2011 r3

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SEEdit THE HTML5 EDITOR FOR MACINTOSH


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 Post subject: Re: Show us What You've made in REALbasic!
PostPosted: Thu Mar 01, 2012 12:35 am 
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Joined: Wed Jul 09, 2008 10:46 pm
Posts: 193
Location: Minneapolis
A software interface for an Arduino based Pinewood Derby track timer which allows you to record, analyze and archive car run times during the testing/tuning process of building a derby car:

http://www.miscjunk.org/mj/pg_pdt.html

Main screen:
Image

Lane time display:
Image

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 Post subject: Re: Show us What You've made in REALbasic!
PostPosted: Sat Mar 03, 2012 1:29 pm 
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Joined: Thu Dec 01, 2011 2:13 pm
Posts: 288
I am wondering why much of you only have one or two applications in there sortiment. I have over 100. I am currently working on Trimegon, a chess engine and on a application like WeightWatchers (but free). They are currently indev, but soon Trimegon will get his first screenshots and I will publish them here.

Btw, nice topic!

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Windows 2000 (I know it sucks)
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You want a bunch of new classes and web styles? realstudiodevspot.com (search there for Web Styles Plugin)
Folderitem is too hard? File Bin Class
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 Post subject: Re: Show us What You've made in REALbasic!
PostPosted: Tue Mar 20, 2012 5:52 pm 
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Joined: Tue Mar 04, 2008 1:20 pm
Posts: 95
A very small graphics program :D

http://www.xshld.com/dev/splicer.html

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 Post subject: Re: Show us What You've made in REALbasic!
PostPosted: Tue Mar 20, 2012 6:37 pm 
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Joined: Fri Sep 30, 2005 10:49 pm
Posts: 504
A medical EMR program...
http://www.wix.com/lennoxjacob/obgynok#!downloads


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 Post subject: Re: Show us What You've made in REALbasic!
PostPosted: Wed Mar 21, 2012 1:24 am 
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Joined: Thu Dec 01, 2011 2:13 pm
Posts: 288
I am currently making a small web style plugin, see viewtopic.php?f=9&t=42910&p=239537#p239537

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Mac OS X 10.3-10.8
Windows 2000 (I know it sucks)
Windows Server 2007

You want a bunch of new classes and web styles? realstudiodevspot.com (search there for Web Styles Plugin)
Folderitem is too hard? File Bin Class
I hate cows.


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 Post subject: Re: Show us What You've made in REALbasic!
PostPosted: Sun Apr 08, 2012 12:49 pm 
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Joined: Sat Mar 17, 2012 8:39 am
Posts: 17
Location: Berlin, Germany
Hi all,

made a x-platform freeware for X-Plane flight simmers using the Saitek Backlight Information Panel.

Image

Download here: http://forums.x-plane.org/index.php?app ... file=16139

If you're a flight simmer: Happy Flying!
Otherwise: happy coding!

(Edit: picture link was broken)


Last edited by Wonderboy on Sat Dec 29, 2012 2:55 pm, edited 1 time in total.

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 Post subject: Re: Show us What You've made in REALbasic!
PostPosted: Wed Apr 25, 2012 10:04 am 
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Joined: Mon Jan 23, 2012 10:12 am
Posts: 73
This is my one and only project so far.

It calculates the mass balance values for an 22 blade jet engine N1 Fan.
After calculation it optimizes the sequence to archive the lowest overall unbalance possible.
When done a printout is possible for new installation sequence of the blades.

Schnitzelbrain



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 Post subject: Re: Show us What You've made in REALbasic!
PostPosted: Sun May 20, 2012 1:23 am 
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Joined: Tue May 31, 2011 1:42 pm
Posts: 32
First of all my compliments to the developers of the applications listed in this thread. Great Job.

The past few months I've worked on some prototypes of web applications (1 large and 3 smaller apps) using RS Web 2011 OSX version to testdrive this development tool. I thought it might be nice to share them with this community. They can be run from http://www.runapps.nl but be aware that both website and apps are in Dutch language only (sorry). The CheckIt application (a digital presence board) took the most time to develop.

Image

This screenshot contains imaginary data !

Some background information:
For the CheckIt application I used RSW without any third party components. It uses quite a large array of embedded containercontrols which was a huge challenge for performance. All data is stored in a mySQL database and both application and database server reside on the same internetserver. For development I use a CentOS VPS to have more control over processes and server performance.

Please let me know if you have any questions or good idea's.

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RealStudio Web 2012r2.1 | MonkeyBread | MacBook Air OSX Mountain Lion | CentOS VPS / WHM*CPanel

My RealStudio Web applications are available at http://www.runapps.nl/english/ (Dutch language apps only)


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 Post subject: Re: Show us What You've made in REALbasic!
PostPosted: Sat Feb 09, 2013 12:56 pm 
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Joined: Sun Aug 05, 2007 10:46 am
Posts: 4931
Location: San Diego, CA
PaintDS is a full featured bitmap/image editor for Intel based Apple Mac computeres that is easy to use, but sufficiently powerful to handle most of your basic graphics needs. PaintDS is the perfect tool for creating simple images, cropping photographs, adding text, and other tasks similar to MSPaint for Windows, or the now missing Apple MacPaint program.

Written 100% in RealStudio for OSX
http://www.rdsisemore.com/paintds

Image

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iMac I7[2012], OSX Mountain Lion 10.8.3 RB2012r2.1
Note : I am not interested in any solutions that involve custom Plug-ins of any kind


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 Post subject: Re: Show us What You've made in REALbasic!
PostPosted: Sat Feb 09, 2013 2:12 pm 
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Joined: Sun Jun 24, 2007 12:24 pm
Posts: 441
Location: Madrid
For a year or so I kept insisting to everyone that asked me about it that someone would take care of Samba for OS X, since Apple had removed it from OS X Lion for good.

After a year of saying this and having friends and family having to download XCode, Macports, compile Samba and deal with the text-based samba config files I decided that I'd better get to it.

I released SMBUp as donationware. It helps automating the installation of Samba in OS X (binaries, not source and then compilation) and provides a simple Front-end for basic configuration (it doesn't handled advanced config and, obviously, can't manage special compile-time Samba options (like compiling samba with Kerberos or similar). But can manage user-installed Samba installations, so the users can do this themselves.

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This was a really quick project. In total took less than a week of actual coding. The only parts that stumped me for a while were getting Samba into an installable package with all dependencies so it worked in OS X with the native installed and getting the permissions right for all the actions needed by the app (the app needs admin permissions for installing samba, editing samba users, editing the samba config file and installing/removing launchd scripts). Lots of lessons learned there.

The app has a built-in helper that takes specific instructions and carries out all actions. A simple authenticated shell didn't work for most actions so this helper has setuid set so an authenticated shell command launches it, and that in turn has the permissions right.

For obvious reasons, Apple rejected the application in less than a day. I released it as donationware. I don't know how many users it actively has, but the Samba installer within the app has been downloaded around 100,000 times since January 16th. Of these 20000 have hit the "I have donated" checkbox to get rid of the reminder. Actual donations received have been 276 with an average of 4 dollars each (with more than just a few jokers donating 1 cent, luckily PayPal absorbs it whole without charging extra for not fulfilling even their commission).

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