Jinkies!
I've never had the chance to work with Python, so I don't really know what your level of understanding is right now.
To be frank, programming a game with RB as a newb can be pretty tough, especially if you've never worked with a BASIC language or something similiar before. I'd recommend playing around with all of the controls available in the interface and doing some trial and error stuff to find out how they all work.
Before you try doing games you should have a fair understanding of: sprite objects, timers, loops, classes, global and local properties, windows, image manipulation, and user interaction with the interface. Picking up a book would be a big help. Most of the good RB books are a bit outdated (3.5 is the version mine covers), but almost nothing has changed code or theory-wise, so the books are a great help. Most of them come with a section on animation or gaming also.