Joined: Mon Feb 05, 2007 11:35 am Posts: 98
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I'm curious as to why you'd want to use the PSD format. It would seem to me that it's hardly optimized for games, plus you'll probably have the overhead of having to parse the PSD file into RB-digestable data yourself.
Perhaps if you can explain what it is you'd like to do, then someone might be able to give you a solution.
_________________ Regards,
Jeff Quan jeff@jcquan.com http://www.jcquan.com/JQportfolio My RBGL replacement classes: http://www.jcquan.com/REALbasic
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