I'm dumping some code on the web quite soon with a bunch of OpenGL demos to kickstart some 3D gaming in RealStudio (This gaming forum is in a very sad state of affairs!)
a GLSL shader editor that supports per-pixel lighting, bump mapping, wood, mandelbrot, fire ...
3D model loading from VRML 2.0 that supports Inlines, Transforms, LOD and object picking ...
A mini graphics engine that runs at a good frame rate
Access to OpenGL 4 via new EEGLE dll (Windows) written by Roland Humphries
Code optimized for speed and (hopefully) easy to understand
Anyone interested? ... I haven't got a Mac (poor me), so the code needs some testing!
Here's a compiled code snip to try out ...
Mac (Universal) - http://www.skillmanmedia.com/realbasic/ ... er.app.tar
Windows - http://www.skillmanmedia.com/realbasic/VRBloader.zip
Example VRB (VRML binary) model - http://www.skillmanmedia.com/realbasic/KendalCastle.zip
(needs unzipping first)