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 Post subject: OpenGL gaming
PostPosted: Thu Oct 13, 2011 6:27 pm 
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Joined: Tue Dec 05, 2006 8:35 am
Posts: 37
Location: England
I'm dumping some code on the web quite soon with a bunch of OpenGL demos to kickstart some 3D gaming in RealStudio (This gaming forum is in a very sad state of affairs!)

Code includes;
:D a GLSL shader editor that supports per-pixel lighting, bump mapping, wood, mandelbrot, fire ...
:shock: 3D model loading from VRML 2.0 that supports Inlines, Transforms, LOD and object picking ...
:o Shadow example
:wink: A mini graphics engine that runs at a good frame rate
:mrgreen: Access to OpenGL 4 via new EEGLE dll (Windows) written by Roland Humphries
:lol: Code optimized for speed and (hopefully) easy to understand

Anyone interested? ... I haven't got a Mac (poor me), so the code needs some testing!

Thanks

Here's a compiled code snip to try out ...
Mac (Universal) - http://www.skillmanmedia.com/realbasic/ ... er.app.tar
Windows - http://www.skillmanmedia.com/realbasic/VRBloader.zip
Example VRB (VRML binary) model - http://www.skillmanmedia.com/realbasic/KendalCastle.zip (needs unzipping first)


Last edited by tipam on Fri Oct 14, 2011 5:52 am, edited 2 times in total.

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 Post subject: Re: OpenGL gaming
PostPosted: Fri Oct 14, 2011 3:35 am 
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Joined: Thu Oct 13, 2005 1:05 am
Posts: 101
Yep, i am interested.
Running OS X Lion / RB Studio 2011 (Mac) on an Hackintosh.


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 Post subject: Re: OpenGL gaming
PostPosted: Fri Oct 14, 2011 7:07 pm 
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Joined: Fri Sep 30, 2005 11:19 am
Posts: 275
I am also interested :)

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 Post subject: Re: OpenGL gaming
PostPosted: Sat Oct 15, 2011 12:51 am 
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Joined: Thu Feb 16, 2006 10:04 pm
Posts: 262
Yes.
OS X Lion - 2011R3

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 Post subject: Re: OpenGL gaming
PostPosted: Mon Oct 17, 2011 3:10 am 
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Joined: Mon Jun 20, 2011 11:54 am
Posts: 26
I'm interested too!

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 Post subject: Re: OpenGL gaming
PostPosted: Wed Jan 18, 2012 9:35 pm 
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Joined: Fri Sep 30, 2005 11:19 am
Posts: 275
Any news on this? Would be glad for an update.

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 Post subject: Re: OpenGL gaming
PostPosted: Sat Feb 18, 2012 1:09 pm 
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Joined: Sun Aug 12, 2007 10:10 am
Posts: 1086
Location: Boiling Springs, SC
tipam wrote:
I'm dumping some code on the web quite soon with a bunch of OpenGL demos to kickstart some 3D gaming in RealStudio (This gaming forum is in a very sad state of affairs!)

Code includes;
:D a GLSL shader editor that supports per-pixel lighting, bump mapping, wood, mandelbrot, fire ...
:shock: 3D model loading from VRML 2.0 that supports Inlines, Transforms, LOD and object picking ...
:o Shadow example
:wink: A mini graphics engine that runs at a good frame rate
:mrgreen: Access to OpenGL 4 via new EEGLE dll (Windows) written by Roland Humphries
:lol: Code optimized for speed and (hopefully) easy to understand

Anyone interested? ... I haven't got a Mac (poor me), so the code needs some testing!

Thanks

Here's a compiled code snip to try out ...
Mac (Universal) - http://www.skillmanmedia.com/realbasic/ ... er.app.tar
Windows - http://www.skillmanmedia.com/realbasic/VRBloader.zip
Example VRB (VRML binary) model - http://www.skillmanmedia.com/realbasic/KendalCastle.zip (needs unzipping first)


Would be great to upload your projects over at www.realstudiodevspot.com :-)

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