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 Post subject: The best 3D game-engine??
PostPosted: Sat Jul 09, 2011 8:29 am 
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Is Frankin3D actually the best 3D game-engine for RB or exists another one?
http://www.franklin3d.com/

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Last edited by Caronte3D on Sun Jul 10, 2011 4:50 pm, edited 1 time in total.

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 Post subject: Re: The best 3D game-engine??
PostPosted: Sun Jul 10, 2011 4:48 pm 
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42 viewers and zero responses :roll: Should I think no one use Franklin3D? and... by the way, I've installed it on a Mac but can't test it because error compiling the example project :(

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 Post subject: Re: The best 3D game-engine??
PostPosted: Sun Jul 10, 2011 5:05 pm 
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Well if you where google you should know this "few replys" and many "views" is a no-go...

so perhaps you should look around more?

I dont know but Franklin should be the best one out there...
There are also a few FREE classes out there if you want to implement your own framework (with those classes)..

they should be on the games forums...

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 Post subject: Re: The best 3D game-engine??
PostPosted: Sun Jul 10, 2011 5:50 pm 
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Perhaps you are right and I should search (more) about it.
I'm only surprised that no one use (or talk about) this game-engine
Thanks for your help!

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 Post subject: Re: The best 3D game-engine??
PostPosted: Sun Jul 10, 2011 6:40 pm 
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Caronte3D wrote:
Perhaps you are right and I should search (more) about it.
I'm only surprised that no one use (or talk about) this game-engine
Thanks for your help!


i was in the same state here.. I think there are not many game developers here...
Some, as i know are there (those are only 3persons). ..

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 Post subject: Re: The best 3D game-engine??
PostPosted: Sun Jul 10, 2011 6:58 pm 
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I've finally been able to run the demo and I thought Franklin3D pretty good, the only thing that makes me doubt are the $199 because I think it's a lot of money, considering that Irrlicht (the core of Franklin3d) is opensource :?

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 Post subject: Re: The best 3D game-engine??
PostPosted: Thu Jul 21, 2011 10:22 am 
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Got a license for Franklin3D, didn't use it however, but I think it really is the only game engine. But it must be good, considering that it's based on Irrlicht.

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 Post subject: Re: The best 3D game-engine??
PostPosted: Tue Jun 05, 2012 4:13 pm 
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Unity in conjunction with Realbasic would be great.... :D

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 Post subject: Re: The best 3D game-engine??
PostPosted: Tue Jun 05, 2012 5:25 pm 
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CFBundle wrote:
Unity in conjunction with Realbasic would be great.... :D


Now that would be great + perfect...

I have many Unity packages (GUI stuff, models and more) to have those usable with RB would be awsome..
But that would not even be there if the world was vanished.. :D

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 Post subject: Re: The best 3D game-engine??
PostPosted: Tue Jun 19, 2012 4:19 am 
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By creating a bridge between RealStudio and Unity... The potential would be great...

I observed a bridge existed between Xcode and Unity

http://answers.unity3d.com/questions/14 ... unity.html

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 Post subject: Re: The best 3D game-engine??
PostPosted: Wed Jul 18, 2012 7:35 pm 
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I looked at it because of the Omega Bundle. I can't get the demos to work, they all crash. The site seems dead, you go into FAQs and there are none. Don't waste your money.


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