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 Post subject: Beginning OpenGL Project
PostPosted: Sun Jul 25, 2010 11:38 pm 
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Joined: Thu Feb 16, 2006 10:04 pm
Posts: 262
I'm not quite sure why the emphasis on the games list with OpenGL, but ....

I've ported the iPhone OpenGL projects from author, Jeff LaMarche, his Lesson two page,
http://iphonedevelopment.blogspot.com/2009/04/opengl-es-from-ground-up-part-2-look-at.html

Between his blog posts and this project, you should be able to get a basic understanding of OpenGL. Be sure and read his first lesson page. Yes, it's iPhone oriented, but the OpenGL drawing can be done on a desktop. Hope it helps. :)

http://web.me.com/mauitom/REALbasic_2010/iPhone_Like_OpenGL.html

I wrote this on a Mac, using the OpenGLSurface and OpenGL module that comes with Rb. I'd be curious to see if it runs OK on your PC. :wink:

--
Thomas C.
p.s. just putting the finishing touches up on a release of a OpenAL, .wav playing project.


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 Post subject: Update
PostPosted: Tue Jul 27, 2010 2:29 am 
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Joined: Thu Feb 16, 2006 10:04 pm
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Updated to 13 projects. This covers Lessons 1 thru 4. Lesson 4 adds light capabilities.

http://www.maui.net/~mauitom/SS_OGL4.png

--
Thomas C.


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