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 Post subject: OpenGL Controls
PostPosted: Sun Dec 14, 2008 6:25 pm 
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Joined: Fri Sep 30, 2005 8:39 pm
Posts: 364
Location: Arlington, TX
Hey guys, I am currently writing custom OpenGL Controls and wondering if anyone here with a newer (I'm on 5.5) would be interested in helping me get these things ready for an inital open source release.

Currently I have all of the controls (Button, Checkbox, Editfield, Listbox, Picture, Popupmenu, Progressbar, Radiobutton, Slider and StaticText ) to a functional point with a little bit of work left to do on the editfield. I just need help testing on newer versions of RB and a second set of eyes to make sure I didn't miss anything basic. 8)

Edit: Screen Shot for those not testing who are curious.

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Open Source OpenGL Classes:
Camera (1.1), Light (1.0), Texture (1.2), Font (1.2), Mesh (1.7), Models (1.0)


Last edited by Blake on Mon Dec 15, 2008 6:04 pm, edited 1 time in total.

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 Post subject: Re: OpenGL Controls
PostPosted: Sun Dec 14, 2008 10:49 pm 
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Joined: Fri Sep 30, 2005 11:19 am
Posts: 275
Sure, I'd be willing to help. Quite a while ago I made some very basic controls in OpenGL, they didn't work that good and they where quite specialized for that game. I have the latest version of REALbasic.

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Brainswitch Machina - REALStudio/REALbasic
RBScriptExtender - give RBScript power to work with any class


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 Post subject: Re: OpenGL Controls
PostPosted: Sun Dec 14, 2008 10:52 pm 
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Joined: Fri Sep 30, 2005 8:39 pm
Posts: 364
Location: Arlington, TX
Awesome, whats your email so that I can shoot a copy of it over to you.

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Open Source OpenGL Classes:
Camera (1.1), Light (1.0), Texture (1.2), Font (1.2), Mesh (1.7), Models (1.0)


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 Post subject: Re: OpenGL Controls
PostPosted: Mon Dec 15, 2008 5:16 am 
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Joined: Mon Dec 15, 2008 4:21 am
Posts: 2
Sounds great! I'm working with version 2007r4 if you want to test them.


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 Post subject: Re: OpenGL Controls
PostPosted: Mon Dec 15, 2008 11:28 am 
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Joined: Fri Sep 30, 2005 8:39 pm
Posts: 364
Location: Arlington, TX
PM'ed you both with a link to the download. Which OS are you guys on (mac or windows)?

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Open Source OpenGL Classes:
Camera (1.1), Light (1.0), Texture (1.2), Font (1.2), Mesh (1.7), Models (1.0)


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 Post subject: Re: OpenGL Controls
PostPosted: Mon Dec 15, 2008 1:19 pm 
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Joined: Fri Sep 30, 2005 11:19 am
Posts: 275
Blake wrote:
PM'ed you both with a link to the download. Which OS are you guys on (mac or windows)?

I am currently on Windows XP SP2

Edit: Gets syntax errors on a few variable names, because they are called "Attributes" which is not allowed anymore in REALbasic. Otherwise seems to work fine, albeit a bit unresponsive on my computer.

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"If you look carefully at my lips, you'll realize that I'm actually saying something else."
Brainswitch Machina - REALStudio/REALbasic
RBScriptExtender - give RBScript power to work with any class


Last edited by Agent on Mon Dec 15, 2008 2:13 pm, edited 1 time in total.

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 Post subject: Re: OpenGL Controls
PostPosted: Mon Dec 15, 2008 1:35 pm 
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Joined: Fri Sep 30, 2005 8:39 pm
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Location: Arlington, TX
Great, I was hoping to get some windows testing as well (Im on OSX 10.3), it should work build on windows as is, works on my wifes laptop pc.

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Open Source OpenGL Classes:
Camera (1.1), Light (1.0), Texture (1.2), Font (1.2), Mesh (1.7), Models (1.0)


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 Post subject: Re: OpenGL Controls
PostPosted: Mon Dec 15, 2008 3:57 pm 
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Joined: Tue Sep 09, 2008 1:43 am
Posts: 39
Can I test?
I've got rb2008 release 4 + 5 on Mac OS 10.5.5


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 Post subject: Re: OpenGL Controls
PostPosted: Mon Dec 15, 2008 4:19 pm 
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Joined: Fri Sep 30, 2005 8:39 pm
Posts: 364
Location: Arlington, TX
tcIgnatius wrote:
Can I test?
I've got rb2008 release 4 + 5 on Mac OS 10.5.5


PM'ed with the link

Other than this I don't need any more testers, Hopefully we can get everything ironed out to a functional level within the next week or two and have them ready to open up to everyone 8)

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Open Source OpenGL Classes:
Camera (1.1), Light (1.0), Texture (1.2), Font (1.2), Mesh (1.7), Models (1.0)


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 Post subject: Re: OpenGL Controls
PostPosted: Tue Jan 13, 2009 1:56 pm 
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Joined: Mon May 12, 2008 5:25 pm
Posts: 43
This sounds great!

How do we get a copy?

Thanks so much!

-Carmine


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