Sorry. With all the updates for the latest iOS version I havnt had time to release the multiplatform iOS compiler yet. Ive been integrating my SimScript interpreter so that apps can be generated in pure iOS binary or interpreted through embedded scripting using a "drag drop" development system like real studio. There is a SimScript siminfo script at http://macrinoria.com/demos/siminfo.sim
Which is much like the basic phpinfo(); which is generated in PHP... But for SimScript. All is coded purely in RS. Throughout the forums you can still find the Pre Pre (early releases:-)) of the SimScript interpreter and dev software for iOS. It's been a long process.. But it is still alive and well. It's mostly been a hobby project and "proof-of-concept."
As for eyeOS, (not to be confused with iOS) I am affiliated and this project has no correlation or relation to eyeOS in part, whole, or design
it's a piece of software to design, Create, compile, sign, and distribute apps for iOS (apple) devices without having to use proprietary apple based software or huge flash based frameworks.
it's RS for iOS