Real Software Forums

The forum for Real Studio and other Real Software products.
[ REAL Software Website | Board Index ]
It is currently Fri Sep 21, 2018 4:27 am
xojo

All times are UTC - 5 hours




Post new topic Reply to topic  [ 14 posts ] 
Author Message
 Post subject: My suggestion for RS... Do people's suggestion's ever get...
PostPosted: Sun Mar 17, 2013 5:07 am 
Offline

Joined: Sun Oct 21, 2012 10:47 am
Posts: 76
Location: Slovenia
Has anyone though of having a on/off auto code analysing for errors button ? (Game Maker has one, and it is quite darn usefull)

I'm curious... do people's suggestions often get implemented if they are good ?


Top
 Profile  
Reply with quote  
 Post subject: Re: My suggestion for RS... Do people's suggestion's ever ge
PostPosted: Sun Mar 17, 2013 8:54 am 
Offline
User avatar

Joined: Sun Aug 05, 2007 10:46 am
Posts: 4931
Location: San Diego, CA
Have you tried ANALYZE PROJECT?

Amd yes... that is what the FEEDBACK system is all about.

_________________
Dave Sisemore
iMac I7[2012], OSX Mountain Lion 10.8.3 RB2012r2.1
Note : I am not interested in any solutions that involve custom Plug-ins of any kind


Top
 Profile  
Reply with quote  
 Post subject: Re: My suggestion for RS... Do people's suggestion's ever ge
PostPosted: Sun Mar 17, 2013 9:05 am 
Offline

Joined: Sun Oct 21, 2012 10:47 am
Posts: 76
Location: Slovenia
Yes i have tried it, but i'm talking about on the fly instant yelling at you errors in the current code window, not click spam ok...


Top
 Profile  
Reply with quote  
 Post subject: Re: My suggestion for RS... Do people's suggestion's ever ge
PostPosted: Sun Mar 17, 2013 3:48 pm 
Offline
User avatar

Joined: Mon Apr 02, 2007 2:08 am
Posts: 1225
Location: San Francisco, CA, USA
I'm not sure how well that would work. Wouldn't it yell at you on every keystroke until the line you're working on is complete?
D
>This method or property does not exist
Di
>This method or property does not exist
Dim
>Syntax error
Dim i
>Syntax error
Dim i As
>Syntax error
(etc.)

_________________
Boredom Software


Top
 Profile  
Reply with quote  
 Post subject: Re: My suggestion for RS... Do people's suggestion's ever ge
PostPosted: Sun Mar 17, 2013 9:30 pm 
Offline
Site Admin
User avatar

Joined: Tue May 06, 2008 1:07 pm
Posts: 1464
Location: NotEvenOnTheMap, CT
Primoz128 wrote:
Has anyone though of having a on/off auto code analysing for errors button ? (Game Maker has one, and it is quite darn usefull)

I'm curious... do people's suggestions often get implemented if they are good ?

Yes. This is something we've talked about internally. It requires some very fancy compiler work that will take a lot of time. Basically, we need to compile your project as you type. Since you need to be working, it needs to happen in the background. That alone is a significant amount of work. Then, to make it perform well, we need to compile your whole project once, then only recompile the pieces that have changed. Again, that's significant project.

So yes, we implement feature requests if we think it fits with our vision of the product. But some features require more work than others, and we need to prioritize resources. Rock-solid Cocoa support, iOS, and 64-bit support currently rank significantly higher on our priority list and our customers.

_________________
Thom McGrath - @tekcor
Web Framework Architect, Real Software, Inc.


Top
 Profile  
Reply with quote  
 Post subject: Re: My suggestion for RS... Do people's suggestion's ever ge
PostPosted: Mon Mar 18, 2013 12:08 pm 
Offline

Joined: Sun Oct 21, 2012 10:47 am
Posts: 76
Location: Slovenia
Sounds about right, since Game Maker allows execution of any and all of it's code on the fly, when a game is running, thus yeh fancy <.<.


Top
 Profile  
Reply with quote  
 Post subject: Re: My suggestion for RS... Do people's suggestion's ever ge
PostPosted: Mon Mar 18, 2013 2:11 pm 
Offline

Joined: Sat Apr 25, 2009 4:08 am
Posts: 237
Primoz128 wrote:
Sounds about right, since Game Maker allows execution of any and all of it's code on the fly, when a game is running, thus yeh fancy <.<.


Plus Gamemaker allows you to target

Windows
Linux (Ubuntu)
Mac OSX
Android
iOS
Windows phone 8

yoyo games

Also they say you can target ALL these platforms from a SINGLE codebase.

There seem to be a hell of a lot of vendors out there offering cross platform to pretty much every platform there is and they seem to be able to do it quickly.

I guess they are not supporting the platforms natively the way RS do which is a lot more work and this is the reason REAL adds platforms slowly.

However, with RS, afaik, you will not be able to target iOS with a codebase that's intended for desktop software.
I can understand this, I think.
But it makes me wonder why people are impatient for the day when REAL will support iOS and later, Android.
Since you will require a separate REALbasic codebase for e.g. your Android applications, why don't you use something like Basic4Android, which is available today for a very modest price and gives you the ability to develop native applications for Android using Basic.
Or go for NS basic which allows you to develop in Basic with an IDE v similar to vb6, and target all mobile platforms via phonegap.
Actually I don't know why RS doesn't allow for this, it seems like an easy way to allow people to target so many more platforms while developing in the RS IDE.
I don't know if such a thing is possible for REAL and if it is why it might not be desirable

Health Warning : I could be wrong about a lot of what I say

_________________
RB 2012 Release 2.1 Personal edition (Windows)


Top
 Profile  
Reply with quote  
 Post subject: Re: My suggestion for RS... Do people's suggestion's ever ge
PostPosted: Mon Mar 18, 2013 4:18 pm 
Offline
Real Software Engineer

Joined: Sat Dec 24, 2005 8:18 pm
Posts: 7858
Location: Canada, Alberta, Near Red Deer
jjb wrote:
I guess they are not supporting the platforms natively

A lot don't

And "new" tools dont have 15 years of code to worry about breaking if they make changes to the language like we do :)

_________________
Norman Palardy (Real Software)


Top
 Profile  
Reply with quote  
 Post subject: Re: My suggestion for RS... Do people's suggestion's ever ge
PostPosted: Tue Mar 19, 2013 1:06 pm 
Offline

Joined: Sun Oct 21, 2012 10:47 am
Posts: 76
Location: Slovenia
jjb wrote:
Primoz128 wrote:
Sounds about right, since Game Maker allows execution of any and all of it's code on the fly, when a game is running, thus yeh fancy <.<.


Plus Gamemaker allows you to target

Windows
Linux (Ubuntu)
Mac OSX
Android
iOS
Windows phone 8

yoyo games

Also they say you can target ALL these platforms from a SINGLE codebase.

There seem to be a hell of a lot of vendors out there offering cross platform to pretty much every platform there is and they seem to be able to do it quickly.

I guess they are not supporting the platforms natively the way RS do which is a lot more work and this is the reason REAL adds platforms slowly.

However, with RS, afaik, you will not be able to target iOS with a codebase that's intended for desktop software.
I can understand this, I think.
But it makes me wonder why people are impatient for the day when REAL will support iOS and later, Android.
Since you will require a separate REALbasic codebase for e.g. your Android applications, why don't you use something like Basic4Android, which is available today for a very modest price and gives you the ability to develop native applications for Android using Basic.
Or go for NS basic which allows you to develop in Basic with an IDE v similar to vb6, and target all mobile platforms via phonegap.
Actually I don't know why RS doesn't allow for this, it seems like an easy way to allow people to target so many more platforms while developing in the RS IDE.
I don't know if such a thing is possible for REAL and if it is why it might not be desirable

Health Warning : I could be wrong about a lot of what I say



This is quite unessosary advertising, if anyone is interested in making games he wont care what platform it allows hit to export to, unless hes the type of guy who wana sell or play on his phone.
You also went completely off topic.
And i do belive your illegaly advertising competitive product.


Top
 Profile  
Reply with quote  
 Post subject: Re: My suggestion for RS... Do people's suggestion's ever ge
PostPosted: Tue Mar 19, 2013 4:40 pm 
Offline

Joined: Sat Apr 25, 2009 4:08 am
Posts: 237
I suspect that you are wumming me but just in case you're not..


Primoz128 wrote:
if anyone is interested in making games he wont care what platform it allows hit to export to, unless hes the type of guy who wana sell or play on his phone.


I think that people who are selling software care a lot about the platforms that their software can or can't run on.


Primoz128 wrote:
You also went completely off topic.


Maybe I did, but you were the one who first mentioned the *other tools vendor*, twice actually, and in 2 separate posts and then I chimed in with my 2c


Primoz128 wrote:
And i do belive your illegaly advertising competitive product.


Sorry to say, I have no financial interest in any of the tools I mentioned in my previous post nor am I an ad man of any sort whatsoever.

_________________
RB 2012 Release 2.1 Personal edition (Windows)


Top
 Profile  
Reply with quote  
 Post subject: Re: My suggestion for RS... Do people's suggestion's ever ge
PostPosted: Wed Mar 20, 2013 7:26 am 
Offline

Joined: Sun Oct 21, 2012 10:47 am
Posts: 76
Location: Slovenia
It's still illegal to go on, disccusing on big a possible competitor software, and i was only relating, not actually describing it.


Top
 Profile  
Reply with quote  
 Post subject: Re: My suggestion for RS... Do people's suggestion's ever ge
PostPosted: Wed Mar 20, 2013 12:03 pm 
Offline
User avatar

Joined: Mon Apr 02, 2007 2:08 am
Posts: 1225
Location: San Francisco, CA, USA
Primoz128 wrote:
It's still illegal to go on, disccusing on big a possible competitor software, and i was only relating, not actually describing it.


I don't think it's actually illegal. In poor taste, perhaps, but that's no crime.

_________________
Boredom Software


Top
 Profile  
Reply with quote  
 Post subject: Re: My suggestion for RS... Do people's suggestion's ever ge
PostPosted: Wed Mar 20, 2013 12:19 pm 
Offline

Joined: Sun Oct 21, 2012 10:47 am
Posts: 76
Location: Slovenia
"Do not advertise or promote other companies or their products which may compete with those of REAL Software."

Wrong word i used, but close enough.


Top
 Profile  
Reply with quote  
 Post subject: Re: My suggestion for RS... Do people's suggestion's ever ge
PostPosted: Wed Mar 20, 2013 4:13 pm 
Offline

Joined: Sat Apr 25, 2009 4:08 am
Posts: 237
charonn0 wrote:
Primoz128 wrote:
It's still illegal to go on, disccusing on big a possible competitor software, and i was only relating, not actually describing it.


I don't think it's actually illegal. In poor taste, perhaps, but that's no crime.


What a relief! The tension was only savage. :lol:

_________________
RB 2012 Release 2.1 Personal edition (Windows)


Top
 Profile  
Reply with quote  
Display posts from previous:  Sort by  
Post new topic Reply to topic  [ 14 posts ] 

All times are UTC - 5 hours


You cannot post new topics in this forum
You cannot reply to topics in this forum
You cannot edit your posts in this forum
You cannot delete your posts in this forum

Search for:
Jump to:  
cron
Powered by phpBB © 2000, 2002, 2005, 2007 phpBB Group